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" "New details Dragon Age: Inquisition

New details of Dragon Age: Inquisition

Author: JACKIE | 9-08-2013 | Gaming News | Views: 486 | Comments: 1 |
New details of Dragon Age: Inquisition - plot, battle the world!

New details of Dragon Age: Inquisition

The network has more details Dragon Age: Inquisition.
BioWare We listened to the reviews of the previous games in the series!
"All the decisions we make in the development of Inquisition, affect how will look like RPG of this generation."

Story

- The game begins with the fact that Thedas immersed in chaos
- The church is at war with magicians
- Seekers of truth and Templars are no longer under the authority of the Church
- Ferelden continues to recover from Mora, which ended 10 years ago
- Orley embroiled in a civil war
- The gap in the sky connects the real world with shadow
- Magic and the demons came out of the shadows
- The gap makes it possible to calm the demons out of the shadows, without the need for host-magician
- Demons / possessed move freely around the world
- Restore the Inquisition
- This is an organization that does not respond to external power
- Inquisition puts aside politics and produces answers.

Inquisitor

- Your character speaks the head of the Inquisition
- Lead the organization, rather than to manage infantryman
- Initially, you only survivor, which eventually leads to the organization of this rise
- Create and manage Inquisitor as you like
- 3 classes: Warrior, Rogue and Mage
- In at least 3 races: humans, elves and dwarves
- No name originally given
- All fully voiced
- Ability to select floor
- There will be a variety of events as you perform them
- You will have to overcome the resistance. In the future, it will give you easier, as the power of the Inquisition and respect will grow.
- Reputation and strength inquisitor directly dependent on the fulfillment of tasks you received items, help others.

World games

- Before the Inquisition difficult to get
- Visit the many huge locations
- Several different regions
- The structure resembles Dragon Age: Origins
- When an organization is gaining a certain level of power, you get access to the next segment with a plot
- Explore, earning power
- Collect magical relics disclose secrets, fight dragons, help others
- It is not necessary to perform all
- Other resources for better equipment
- It is not always possible to seamlessly move from one location to another
- "Each of locations - a lot more than what we did before"
- Setting does not repeat
- Locations include swamp, desert, mountain ranges, which can be free to explore the third person
- You can take unique quests, where with the help of a secret subject, you will be able to accurately determine the location of the magic items
- Each location is a separate open world
- In each there are a few items and a different experience, depending on the day or night
- The game will be mounts
- It's not limited to just a trip on a horse
- It is possible to face the monsters that are much stronger than you
- There are a lot of freedom, but BioWare I have something to tell.

Frostbite

- Huge field made possible only thanks to Frostbite
- "We are very happy that we can do thanks to technology"
- There will be a little degradability, much attention is paid to buildings
- Playing a mage, you can restore the broken bridge to get to a new area
- Convert ruined desert outpost to the citadel of the Inquisition
- "If you destroy something, you can build something"
- Frostbite 3 gives the team the opportunity to develop a lot easier to just five platforms
- Visual part in the PS4 and XBox One is much better than on PS3 and 360
- Content is the same
- "Frostbite 3 builds a bridge between the present and the next generation of consoles"

Playing PC

- The game is optimized for the platform
- "PC - a slightly different platform, even though because of the control circuit"
- Bet on the keyboard and mouse, as opposed to its predecessor but without the support of the game joystick left.

Battles

- We'll have to face a lot of resistance
- The pace of the battle is between Dragon Age 1/2
- You do not have to constantly put pause to use skills, but do not expect tons of action games
- Directly control your character, and you will notice the similarity to the management of Dragon Age II
- Switch between the characters in your party at the request of
- Choose the types of behavior AI for your teammates
- The commands are executed instantly at the touch of a button
- BioWare want to do less frantic and more leisurely
- "We have this mixture of Action and RPG"
- Enemies have their roles that allow them to work in a team
- Improved enemy AI
- Enemies are planning attacks, which are based on their strength
- Players have a few trees of skills, expertise and abilities
- A class has its own powers to their tactical value
- Members of a group may work together

More details of the game world

- Areas will vary depending on the time
- Weather affects research
- Rain can make more viscous swamp that will slow down your movement
- Will the classic enemies such as ogres, elves and Kunar

Friends and foes

- Dialogues and story sequences - the best way to learn more about your allies and their abilities
- Vivienne - first inquisitor-magician, who was in line for a place in the Circle of the first magician Genua
- She could not take place during the civil war Orleyskoy
- Writers analyze themes and conflicts of the plot, and then create specific characters around them
- Not all the characters are created with a focus on what they know you will like
- Other allies and their loyalty yet unknown
- Someone is behind the break and the ongoing chaos
- Cassandra and Warrick of Dragon Age II, are playable characters in the group
- Morrigan will not be a member of the group
- The role of the Morrigan will be more than just a cameo

The crafting system

- Use materials that will find in the game world, or killed by your enemies, for the creation of a special armor
- "Crafting Inquisition in order to enable you to customize yourself, your character, your views ..."

Selection

- You'll have to make a choice for the development of the problem
- It is not always a dark selection
- BioWare want the players to think about the potential consequences and had to deal with them if they occur
- Interactive circle similar to the one that was in Dragon Age II
- Some improvements
- Selective additions have been made in terms of dialogue, for clarity
- Choice of influence throughout the world games
- Choice is related to the themes and puzzles from the previous games in the series
- The game will bring clarity to things such as the Red liriuma activities of the Grey Wardens, Flemeth fate Morrigan
- BioWare are working to link the Inquisition with the previous elections players
- "It is very important for the people and it is very important for us. We do not want people to feel that they can not buy a new console or change the platform on which they buy the game, purely because they want to be sure of the support of their saves "

Multiplayer

- Has not been confirmed or denied!
- "It is amazing how well the multiplayer was realized in Mass Effect, and we are very happy that things turned out this way ..."

Tags: Games News. Game Reviews
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JACKIE
# 1
August 9, 2013 16:43
Group: Reporters
Excellent review!


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