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This week in Famitsu has published an article about Dark Souls 2, which includes an interview with Hidetaka Miyazaki from From Software. It reveals new information about the scene of the game, improved engine, an altered interaction between players and the studio plans to produce DLC.
This article, translated from the Japanese site Gematsu, confirmed that the first trailer of Dark Souls 2 was not created in the game engine.Miyazaki also said that while not leading the development of the game, continues to closely monitor and help the creators of a series of new games, action which will take place in the same world that wasthe first part, but in another time period. As an example, it states that "the different locations so that if the first part was at the North Pole, the second action would be unfolded in the South." The sequel will not necessarily be associated with the last part of the plot.
Speaking of DLC, Miyazaki said that the sale of weapons and items as a paid add-ons is unlikely, but the key word describing the game - "time" but did not elaborate this point in more detail.Dark Souls 2 is based on a new engine, which will reach the "incredibly realistic" character animation and extremely high-quality study environment. Finally, the studio is looking for new ways to interact players in multiplayer, but is not yet ready to announce these innovations.