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" "Review of the game Ride to Hell: Retribution

Review of the game Ride to Hell: Retribution

Author: JACKIE | 8-07-2013 | Game Reviews | Views: 357 | Comments: 0 |
Ride to Hell: Retribution Game Review

Review of the game Ride to Hell: Retribution

It turns out that games are not only good, average, poor, "the films" and "the films of Activision». Project Ride To Hell: Retribution deserves a separate line at the end of the list. Biker Jake (Jake), returned to his hometown after serving in the army, immediately faced with adversity.Brother killed right before his eyes, and most of Jake left to bleed to death on a deserted street. But he was tenacious, like a bride from the "Kill Bill". Now, none of the bandits will not escape vengeance.

Review of the game Ride to Hell: Retribution

Simple plot about revenge creators smeared to epic proportions and generously seasoned with chatter.But local heroes should open his mouth, and immediately want to bring domestic deepest apologies "professional programmers" for all the negativity in their address. So bad intonation and barely perceptible whisper, perhaps, you will not hear anywhere else. It is impossible not to note the presence in the Ride To Hell: Retribution "Erotic" scenes. However, rubbing clothes against each other, "Pinocchio" is hardly in a position to cause excitement. But we face a game about bikers! The Ride To Hell: Retribution present and chase on a motorcycle, and a shootout, and scuffle. However, the authors have made each of the components in lasciviousness."The Iron Horse" Jake rushes on rails, jumps from fences rubber ball. Easily cope with a motorcycle, but the joy of this little. Contractions of bikers on the road in the form of repetitive mini-games "push the button." Such is the Road Rash ...

Review of the game Ride to Hell: Retribution

The system of war because of the shelters if created in the era of origin concept. Jake pressed reluctant to objects, not always looking out, moving slowly.Should an enemy hero to face, nose to nose, as the sighting system is crazy, and the camera starts to twitch in an epileptic fit. Opponents hitovik easily.whom withstand multiple hits in the torso. Therefore, during clashes hero is forced to walk a little way off and gently perforate their adversary brainless head, trying to cope with antsy control.Finally, melee fights like a showdown group of drunken wrestlers. Denying activate do not want to once again not observed clumsy movements Jake.That's such a bitter flavoring components in the form of stories and is not very short (eight hours on normal difficulty) adventure.

Review of the game Ride to Hell: Retribution

Martial levels forcing the hero to strip one room after another. Many scenes are made to artificially stretch game. It does not add joy and the principle of "one song on the same level."Soon not the worst guitar riffs more annoying than buzzing drill. The desire to make the game more diverse authors only brings negativity.In particular, control the stationary machine gun is more dangerous than simply killing enemies from afar. The game gets wildly complex almost at the beginning, it is too easy in the future.Tag mission objectives only allows to estimate the direction of motion, which sometimes leads to confusion. Sometimes the hero fails the job for no apparent reason, gets stuck in the texture or turns into a statue of the blue and did not respond to commands.

Outcome:
Unforgivable flaw of the game is that it is struggling to be a long adventure with a claim on diversity. Therefore Ride To Hell: Retribution perceived significantly worse than the films of crafts Activision - at least they quickly run out. And this ... This is one of the worst games in the history of the industry.

Hackneyed plot and disgusting acting Miserable "erotic" scenes skirmishes Disgusting Disgusting Disgusting implemented melee fight riding a motorcycle Multiplesminigames artificially stretched uniform, prolonged and poorly balanced missions adventure Twas graphics and design locations faceless little songs, and thoseProblem quickly bored interface and numerous shortcomings Checkpoints are placed too far apart.



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