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Review Dead Space 3

Author: JACKIE | 5-02-2013 | Game Reviews | Views: 793 | Comments: 0 |
Review Dead Space 3


The third part of the numbering horror adventure Dead Space from the beginning it has acquired a mass of scandals and questionable decisions. Fans of the series resented a strange choice of location, similarity to Lost Planet and a large number of action items. Developers fought listlessly, promising a new kind of experience and a significant leap for the franchise.Media torn between the two camps, slowly, the praise, then bury the series. The result saw the light of the compromise, which can be considered a step into the abyss for once very stylish game.


As before, in the middle of the universe Dead Space the main protagonist Isaac Clarke, restoring health after the nightmare of the last station on Titan. Very soon, this journey into the world of free Necromorphs and mischief of sectarian ends.Fate pulls spindle, pulling in another adventure.His ex-girlfriend Ellie Langford found another and now asks for help in the expedition to a planet of Tau Volantis, where the signal comes for a variety of Marker-moat.Destruction of the source can save humanity. Head of the church yunitologii, Danica different opinion and he is ready to do anything to prevent it.But simple at first glance, the mission ends in disaster and now Isaac is to repair the ship, hovering over a snow-covered planet's orbit, Danica repel the attack and try to regain the love ofLife - Allie. The last wave of the main character more than the potential annihilation of the human species, yunitologii, dark corridors and hundreds of Necromorphs together.


Review Dead Space 3


Of course, the introduction of more action elements transformed series. Climbing on the crumbling walls or performance ingenious QTE refers to Uncharted and does not cause a sharp rejection, but more deeply immersed in the game, the more you realize that Dead Space 3 I collected in all the other games of the error Electronic Arts. Demonstrated in the demo shooter elements with brown, arachnids battle with monsters and giant bosses - it's almost all new spectacular moments of the game, not counting the excellentscenes with a lift and performed in the style of Light Gun arcade flight through mined orbit.Otherwise, the half of the game - a journey through the narrow claustrophobic maze of abandoned spaceships and battle with nekromorfami that are no longer perceived as a threat.Kolichestvoi crush enemies and silly script, simply teleporting behind the player, under the guise of ventilation shafts and holes in the rusted hull.Sometimes much as opponents appear from behind a closed door or directly from the air. However, the strange system of generation and spawn monsters - is not the only "discovery" of developers.


To create additional stress on the players periodically emit neubivaemy monsters.It is expected that the player will freeze evil and run to the nearest point of evacuation, but in reality, the players are stuck in the aisles and blocks all the same vile creatures.Sometimes Isaac's throw of three immortal enemies surrounded by crowds of fellow mortals, adding to it a little fire that incinerates the character.And if you are irritated "regenerator" of the last part, then you'll want to stick to break the wall with a prefix, a TV and an expensive acoustics.


Review Dead Space 3


Another innovation - it rolls and squats in front of the shelters.Rolls should help in the battles with the bosses, but in reality are only used once per game forcibly during the plot job.With regard to the sit-ups, they are hardly used, even during battles with members of sects yunitologov.Much easier to get into the head of the enemy and to hide behind the shoulder, you shoot from behind cover with awkward view. To complete the review of the "innovations" should be noted - is another element of the gameplay - the collection of resources. Resources play a primary role in the world Dead Space 3. Improving weapons, crafting and bleeding costume is now directly dependent on the amount of metal, a special gel and electrical components.Resources fall out of enemies, they can be found in enclosed spaces (which can be opened using the key created on the machine), and, of course, they can be extracted using a special robot.The process of extraction of resources like a scene from the film "Alien." With radar, you discover mineral deposits, release of the robot, and it brings the resources on the machine.Robot can be picked up there. It remains only to repeat the operation. Just keep in mind that the system saves in the game is made in such a way that if you perish after a checkpoint, all the collected resources, objects and artifacts will be lost forever. An ingenious solution.


Touted generation weapons system actually negates the whole balance of the game.You just pumped (inserting improvements in dedicated slots) is the fastest gun to the maximum level, creating 500 cartridges without departing from the bench, and enjoy the results.Many modifications, the ability to create weapons with different effects - do not affect the outcome of the game.With all opponents copes with a shotgun rifle Line Gun and gun power, pumped to the maximum. Most of the conflicts are solved in a game only by brute force.


Review Dead Space 3


Is the game and a puzzle, like the classic puzzle with logic and mathematical bias, and mandatory use of stasis.Sometimes, they are realized with light humor, sometimes too clumsy, but almost all of them are too simple for experienced players.Stasis is used not only to solve problems but also to open the doors and start the engine in the same battles with monsters and battles with a few bosses.And of course, the ascent and descent on ropes with interactive elements serve the same purpose - to show the wonders of stasis in the struggle with falling blocks of ice and violent fans.Sometimes the developers there is a great idea, but it almost immediately disappears under the pressure of the publisher.For example, immediately after landing on a snow-covered planet - the temperature of your suit begins to descend sharply, and the player has to warm up indoors, and the wreckage of a burning ship.However, five minutes later you find a new suit, resistant to cold and all survayval element is reduced to zero.


However, the problem is not only that. The structure of the game is designed so that the levels are small intestine with handicap-arenes.You go through several rooms to be locked in a room with emerging from different sides nekromorfami, withstand several waves and repeated defense in a few areas.Even the side quests are made on a similar principle, offering even more enemies and compensation in the form of a trunk with a bunch of loot.Sometimes five dozen enemy falls ten times more items than you will find in the final repository.Naturally, the whole atmosphere of loneliness and danger somewhere disappears when the opponent is running at you in waves, and somewhere in the background plays a sprightly rock. An even greater disappointment awaits those who choose to perform side quests. They are made from the same script that resembles the failure Dragon Age 2. Part of the job is available only with co-op, which finishes the game's atmosphere is so that Resident Evil 6 He begins to feel horror. Completely flat, John Carver and cooperative perks turn the game into a disorderly postrelushka without a hint of Survival Horror.


Review Dead Space 3


Tags: 2013. Game Reviews
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