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REVIEW Bioshock: Infinite

Author: JACKIE | 4-03-2013 | Game Reviews | Views: 683 | Comments: 0 |
REVIEW Bioshock: Infinite


Opening Scene Infinite strongly reminds us of the original eyeballs Bioshock. Under strange circumstances, we again find ourselves in the open sea in the night, and in a shroud of mist looked through the large building, like a lighthouse.The main character, surrounded by two unknown individuals in yellow raincoats, approaching the dock. "Find the Woman" - these words are derived strong hand on yellowed paper notes.The protagonist silently scanned the message, and then put it in a box with the rest of the instructions, and saying goodbye to the satellites, toward your destination.


Inside the lighthouse there is an oppressive emptiness. It seems as if someone is prepared for our arrival, but did not bother to come to the meeting.Included lamp illuminates the pile of papers on the desk, and a span above, we find the corpse of a man who was tortured to death for. The last step is made, and here we are on top of the lighthouse.Rang the bell, the hero starts a strange mechanism. The lighthouse emits a deafening crack, and the deathly black sky painted a bloody mist.
After a few seconds the huge door in the center and closer round the room can see the red chair. And as soon as we are in this place, begins the classic scene from the original Bioshock. The room turns into a strange capsule similar to a rocket. A few seconds later the aircraft off the ground and quickly breaks into a cloud layer.And there, through a small overview window, our eyes have a nice picture: the city, hovering in the sky. Welcome to Colombia!


REVIEW Bioshock: Infinite


Once the flight is over, we get out of the capsule and find ourselves in some church with large halls, lined with countless candles.Passing through rooms with whimsical murals, the hero finds himself in a huge and very long hall. Unidentified men in white coats, as if oblivious to us, moving slowly to the far side of the room.It seems that our presence does not surprise them at all. At the end of the hall to their knees in water is a man, like a preacher, and around him - dozens of people in white.Preacher allows him to come to his hero, then suddenly grabs his head and says that it is necessary to go through the baptism to enter the city of heaven.


A little later, the protagonist wakes up in the garden.On the other side we expect Hanging streets and pavements decorated with beautiful signs; lawns, richly planted with flowers; Children happily frolicking in the water column of fire; family, pourloud laughter on the green lawns; musicians, singing for a couple in love - at this moment in my head begin to sound anxious fear and suspicion: "Something is wrong here."


REVIEW Bioshock: Infinite


After a few of these streets, we find ourselves in a noisy fair, where you can shoot from the tires, see the local magicians magic tricks and participate in other fun activity.It seems that the divine idyll absolutely unwavering. However, on the next stage it appears a man and commanding voice calls on the crowd of onlookers.After a short speech, he proposed to the hero to try their luck. The curtain opens, and in the center are chained man and a woman.The crowd continued to chant, and the player is given a choice: throw the ball in to give us a couple or instigator of celebration - a madman on stage. As soon as we're going to make justice our hand carved with her initials "AD" suddenly stops guards.
Realizing the consequences, the hero immediately into action. We Fending off the attack of the enemy, taking away from him the hook and investigated with the help.It is worth noting that the melee swings almost not felt, but all scripted finishing look very beautiful and cruel.From this point we begin to take shape in front of us a different picture.City in flames in the middle of beautiful shrubs appear mechanical turret, the streets are empty, and the place of civilian police forces come quickly.Continuing to move toward our goal - a huge monument of a woman with angel wings - we actively use received hook that allows using magnetic bases to move between the separated islands.


Soon he replenished arsenal pistols, shotguns and machine, but at the same time you can use only two weapons. Skirmishes have become much more dynamic and interesting than in the previous parts.Opponents of the move faster, and each weapon sounds impressive, which adds pleasant sensations every brawl.


REVIEW Bioshock: Infinite


And, of course, (drum roll !!!) plasmid.The first acquaintance with the "powers" occurs under the cheerful protagonist comment "You only live once" - with this phrase we enter the wonderful world of DNA changes.In the demo version available in three variations: Posession, Devil's Kiss and Murder of Crows. With the first, you can wrap the enemy into an ally or shake out all the money-vendor shop.Devil's Kiss allows opponents to spew fire bomb, and Murder of Crows let a flock of crows. Each effect can be used in two ways. The second option subsidiary. Another important power in Bioshock: Infinite - Rechargeable shield which works by well-known scheme of Halo.


In addition to the system of forces in Bioshock: Infinite have full perks that you can find or buy in the store. Their diversity is very large - from increasing damage heavenly hook up the ability to find more money or ammunition.Over time, you can use only four perk. With each passing or downloading perks will appear in random order.


Having fire, water and copper pipes, we find ourselves inside the monument: a place where, according to the instructions imprisoned girl. Bioshock: Infinite masterfully plays on contrasts. Once inside, you start to feel an incredible discomfort.If the outside of the whole city looked heavenly abode, here, in a symbol of freedom Colombia exposing the real nature of this mock utopia. Dark, cold and empty hallways resonate with cheerful corners of the outside world.


At the top of the monument imprisoned girl. After a few small and dark rooms, where the girl being watched, we accidentally fall into the hall, where it is the first meeting with her ... Elizabeth.Security is not happy appearance of the Savior in a huge window in the middle of the hall there is a silhouette. A huge mechanical bird emits a sharp deafening shriek, and the walls around frantically begin to rattle. We need to run!


REVIEW Bioshock: Infinite


Elizabeth - a very useful companion. In battle, she will not go under fire, and tries to take a defensive position, and from there to help us, tossing ammunition, first aid kits and weapons.Departing from the chase, we run through the room where Elizabeth was carried out for surveillance. She asks questions, but answering them once.And when there is no place to run, no choice but to jump into the clouds, praying for salvation hook. Unfortunately, the attempt is unsuccessful, and the hero, the last time he met the girl's eyes, the stone falls down.


The fall was not fatal - the protagonist is alive and unharmed, and Elizabeth, never before having seen the "real" life, literally drunk on freedom.She seemed oblivious of the recent pursuit, indulges in sentimentality, enthusiastic voice, telling how wonderful smells beach, sardonically that hero and quietly replied:"As far as I know, these beaches do not smell" ... let Elizabeth bit to get used to a new world for her, we would like to remind her that we need to go.


Where we will adventure? Will we be able to get away from the chase? Will developers sustain the tempo and fully disclose the relationship of characters? We'll find out soon. Bioshock: Infinite will be released on March 26 Xbox 360. PlayStation 3 and PC.


Tags: 2013. Game Reviews
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