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REVIEW Tomb Raider (2013)

Author: JACKIE | 4-03-2013 | Game Reviews | Views: 733 | Comments: 0 |
REVIEW Tomb Raider (2013)


Lara Croft He is back and this time she did not dare to Tomb Raider, and the young and naive girl, trying by all means to survive on a remote island.
Series Tomb Raider over the last decade gone through many experiments, including changing the appearance of the heroine of the game and the focus of the series, and even cooperative arcade for digital services.But a fresh restart of the popular series prepares Miss Croft devoted fans a lot of surprises. Before us is not just a rejuvenated character, but also a living, sensitive character, ready to do anything to escape.


New Events Tomb Raider developed on a remote island off the coast of Japan, surrounded by storm clouds and storms.It was here that the ancient legend of the rules bold Queen Himiko, which brought untold treasures and uncover the secrets of life.In pursuit of an ancient legend, the student Lara and Samantha, supported by senior members of the archaeological team, get into the center of the storm and are scattered in different parts of the mysterious island.But the sharp rocks and wild nature is not the worst thing that prepared the fate of the young traveler.In the depths of a mysterious island inhabited by members of the cult who have their own plans for the surviving archaeological expedition. Lovely Lara has no choice as to reveal the terrible secrets of the island, rescue friends and try to survive at any cost.


REVIEW Tomb Raider (2013)


No wonder the creators Tomb Raider We pay particular attention to survival skills. Literally every second main character is struggling with death, whether it is a pack of wolves, a devastating fire, or the inhabitants of the dark dungeons. But it's not just mindlessly shooting or pressing the buttons - Crystal Dynamics located on the fashionable wave like and not yet released Last of Us or Bioshock Infinite are you a new level of empathy - a deep, living characters, mapping out a strong emotional connection with the player. Young Lara Croft has always supported this relationship, causing you a variety of impressions.


At the beginning of the game out of the trap, and having gone through all the horrors of the mud flow, wounded character is free, but the euphoria gives way to save the evening feeling cold.Lara shakes her cold, her wounds are bleeding and remained in the hands of just one match a damp and several branches.In place of the heat comes famine and young Croft kills deer, asking forgiveness of the dead animal before the carcass rip wooden arrows.This is one of the most powerful scenes in the game industry, and it is these moments create the level of experience, which is so lacking in modern, chopped special effects and explosionsgame projects. But the further you progress through the game story, the less emotional becomes the main character, and the more humdrum and mundane are numerous fights with wolves and other inhabitants of the island.


REVIEW Tomb Raider (2013)


The game is changing styles and decoration, as a pop princess. A moment ago, you thought you were in the world UnchartedBut now in front of you Silent HillIt passes half an hour, and you are invited to the scenery Resident Evil 4 or Hitman. Along with the change in environment, the game also offers different styles. Somewhere you make use stealth, elsewhere will force a direct confrontation, or even melee. And here lies the main problem of the game. For almost fifteen hours of the impression that Crystal Dynamics fear that their child is bored with you. So you constantly customize forward, not giving enjoy spectacular views of the world or study.It is on tour in Europe one day, where the guide tells about the Arc de Triomphe, and you just see a blur, flew outside the window at a speed of 220 kilometers per hour.And because this game turns into a race incredibly beautiful attraction to climbing the steep slopes, rockfalls, burning temples, wind and water elements.And sadly, but set in the beginning of the game the emotional bond begins to break down, making a very interesting idea in another variation Call of Duty.


REVIEW Tomb Raider (2013)


Otherwise Tomb Raider He is trying to satisfy the wishes of the fans and to attract new players.You can explore the abandoned temples, deviated from the main plot, which, except for really stylish levels, you will have to wait for the physical puzzles, designed for your ingenuity and reaction.You can move freely around the island, or you can use fast movement through checkpoints, collect various items and artifacts to explore their menu and discover their history.Finally, a local trash collecting, can be improved weapons, including a bow, pistol, rifle and shotgun.And, of course, not without additional pumping, improves health, the collection of objects and the use of special techniques in frontal collisions.On the passage of the main story, you can go back to the island and to discover new routes, using received for time traveling ability.


If you are concerned about the multiplayer mode, there he made for show. It is not a good or bad - it just is as well as it is present in very close Uncharted.


Tags: 2013. Game Reviews
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