Mafia 3 created from the ground up under the supervision of Rod Fergusson in 2K San Francisco
Just a few days ago, we wrote that the Prague office studio 2K Czech, responsible for TV series MafiaIs closed. The publisher has officially confirmed that some employees were transferred to the branch on the territory of Brno and the other transferred to the United States, and the third well, just gets laid off.
Following this, the network has interesting information on the fate Mafia IIIHotly anticipated by fans of the series. According to superannuation, one of the editors of Kotaku, repeatedly describes the preparation of reliable sources of insider information, the development of the game started from scratch, and is now maintained by the studio 2K San Fransicso.
Manages process Rod Fergusson, former production director Epic Games and executive producer of Gears of War, also had a hand in such hits as Bioshock Infinite at Irrational Games. Team 2K in San Francisco Rod led in September.
As noted by informants, initially sought to 2K Czech development costs Mafia 3 much less time than it took to Mafia II (the second game came eight years after the first), and ideally release it at the start of a new generation of consoles, however, plans to prevent layoffs in 2011.In addition, the products might seem too Nishcheva publisher on the background of modern fighters and GTA in particular, so it was decided to complete the processing of the project.
Mafia III created for Xbox One and PS4, but no timing of its appearance yet.
Tags: Gaming News. Games News. XBoxOne. PS4. Games. play. Mafia
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