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" " »STALKER: Shadow of Chernobyl - Shadows of Oblivion (PC/ Mod)

STALKER: Shadow of Chernobyl - Shadows of Oblivion (PC / Mod)

Author: JACKIE | 20-02-2013 | Torrent Games for PC / Games Shooters 1 ~~~ PC ~~~ 1 | Views: 1936 | Comments: 0 |
STALKER: Shadow of Chernobyl - Shadows of Oblivion (PC / Mod)


Graduation Year: 2013
Genre: Action / Shooter
Developer: GSC Game World
Publication Type: Mod
Game Version: v2.1 final
The required version of the game: 1.0006.
Language: Russian
Language: Russian
Tablet: not required


This modification is an attempt to restore Stalker times 2004-2005.Resources for this were taken from the old assemblies games - 2205, 1935 and 1865, as well as from the resources of the original Shadow of Chernobyl. The modification was used modes RMA Having once this modification, you will not see everything she adds.


In this modification, I tried to approximate the original Shadow of Chernobyl to build. If possible, it has been restored carved mission (RMA), scenes, dialogues. In addition, the present modification, most of the features builds, in particular schedule.


The list of changes / innovations:
1. Restored 6 locations (Dead City, The Secret Lab, Generator, Varlab, Swamp, Dark Hollow) with its missions.
2. Restored carved mission, scenes, dialogues, completely restored carved Arena), etc.
3. Fixed some bugs in the original game.
4. Restored carved some mutants.
5. During some missions you can ride in a car.
6. The weather was as close as possible to build.
7. Full rebalance components battlefield (config weapons, monsters, NPCs, SG), granatometanie. Smarter and moving NPCs and mutants.
8. Serious changes the balance of the game.
9. Added the possibility of entering into debt and freedoms.
10. Added the ability to sleep. You can only sleep in safe places, such as the cordon on a mattress in the cellar.
11. Restored carved Weapon: PCM, FN P90, and distributed some NPCs.
12. Stalkers avoid anomalies.
13. Now in the anomalies are born artifacts. Improved randomization spawn artifacts.
14. Was added emissions is fairly rare.
15. Changed the reward for the quest to meet the balance.
16. Increased the performance of secondary tasks to two days.
17. Disabled avtokvesty now jobs are taken by employers in person.
18. Bildovskaya voice of stalkers and mutants.
19. The rate of flow of time is reduced by half.
20. Significant efforts damage from anomalies.
21. Bildovskie loading screens.
22. Voice of Monolith RFP.
23. New anecdotes of ERs, as well as new guitar melodies.
24. Few rebalanced trade.
25. Gloves build.
26. hitters bulb.
27. Added the ability to buy information from stalkers.
28. Hood of the build in 1935 with a few changes.
29. Most textures were replaced bildovskie analogs.
30. Some sounds replaced bildovskie analogs.
31. Restored "Kiss bloodsucker" and psy-kick pseudodog.
32. Added the summer of builds with slight modifications.
33. bildovskie shaders have been added.
34. The clock on the Hood.
35. Menu in build.
36. PDA from build 1935.
38. Bildovsky inventory with 16 slots for artifacts.
39. Restored bildovskie attacks flesh and Snork, as well as increased growth in psevdogiganta builds.
41. Restored some bildovskie model NPC.
42. Changed the voice Sidorovicha on bildovskuyu.
43. Model Sidorovicha of CHN.
45. Changed thin.
46. ​​Change the time and NPCs spawn mutants.
47. Changed the video at the beginning of a new game.
48. A full thin of build 1935 with my small corrections.
49. Restored bildovsky indicator of endurance.
50. Restored artifact "Compass."
51.Improved AI NPCs - they are now:treat wounded comrades, will drag the corpses from the fires, pick up weapons, use the best weapon with grenade launcher firing, reloading, try not to shoot on his own and if the weaponan optical sight visibility NPC when it aims to be increasing. NPC also is able to, if necessary, "eat" first aid kit or a bandage.
52. Changed the vegetation in zones.
53. Restored some bildovskie model mutants.
54. Restored some bildovskie weapon models.
56. Almost all of the sounds were changed to bildovskie analogs.
57. Ambient Bildovsky at all locations.
58. Most of the textures were replaced bildovskimi counterparts.
59. Removed the forced-piece weapons.
60. Repair weapons and armor from the merchants.
61. Changed the content in the cache.
62. When a cache is issued information about a location in the cache is located.
63. Slightly improved logic mutants.
64. Added Psi emissions amber in ERs.
65. New post-process of getting into the HS.
66. The graphics were as close as possible to build.
67. Bildovskaya scheme and attack helicopters crash.
68. Stalkers tell stories around the campfire.
69. Anomalies invisible.
70. Changed the angle.
71. Restored all carved out of the original costumes.
72. randomly sounds of builds.
73. Reworked shaders at full dynamic lighting.
74. Changed the sound of gunfire from weapons.
75. Increased view distance grass.
76. Most of the NPCs were rearmed.
77. Fixed crash when shooting bartender. Now he is not responding to the shooting, as well as Sidorovich.
78. Animated SG death in the first person.
79. Returned conflict of dead bodies with NPCs and SG, as it was made in the build.
80. Returned round crosshair cursor instead of, as is done in the build.
81. Change the position of the camera from the third person. Shooting is on the cross, and not in the direction of the actor.
82. The ban on dostavanie weapons in the car and on the stairs.
83. Hands on the steering wheel in the car.
84. When you hover sight at OPS does not show information about the NPS.
85. Fixed a crash when using the items from the inventory NPC.
86. Changed the config artifacts. Artifact "Compass" SG can get only once per game.
87. Global trade changed.
88. Grenades and bullets are used only with the belt.
89. The game returned anomaly "Lift".
90. Added a new weapon - FN-2000 from build 2215.
91. Added the ability to put a mark on the map in the PDA.
92. Changed the weather at all locations. There was also redrafted file user.ltx for more beautiful and realistic picture of the game.
93. Changed the model some unique characters.
94. Changed the model and texture of some artifacts on bildovskie.
95. Slightly changed the menu and the boot screen and the picture changed when the game starts.
96. Changed all the cards on the PDA.
97. Changed the vegetation.
98. New icon Sidorovicha and some NPCs.
99. Changed the texture of a global map on the PDA.
100. And something else ...






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Tags: 2013. PC Games. Action (Shooter)
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